Jumat, 23 Agustus 2013

Is a Nokia Lumia open to as many apps and games as an Android?

Q. I want to get either the Lumia 800 or some sort of android for my 14th birthday coming up (my parents won't spend more than 200 euro) but the aspect I'm stuck on is if the Lumia is open to as many apps and games as the android. My current phone (older android phone) has broken but beforehand I was fond of having plenty of apps and games on it. I played games like solitaire, pou, Pokémon on an emulator, yooninja and i would play temple run and angry birds but my phone is too old or not powerful enough to have or play those. Would the Lumia 800 let me have those games? What about other games?
Thanks.

A. No its because Google play is an open source so anybody can put their app on it.


What does it take to make android apps for the android market?
Q. I'm a 16 year old boy who is interested and inspired by another kid who is 14 and made an iphone app. So far he has made millions on his apps. I wanna create some apps and I figured the android market would probably be easiest way. What does it take to develop apps. Also would it help if I had an android phone?

A. Before going further, please note that you'll have to pay 25USD for a Google developer account in order to publish apps for the Android Market. For the iPhone AppStore (iTunes), it's even more expensive, 99$ a year minimum I think.

Now for your question:

The most easy way to develop an Android app is through the Google (Android) AppInventor since you virtually "draw" the application and graphically organize its actions and the dependencies between the screens. It's kind of like in Visual Basic if you know that already. Anyway, even if you have no experience, AppInventor is really a good way to start, it includes an emulator, and it's free of course. However, in order to package it in an .apk (to run it on a phone) or to publish on the market, it's not a straightforward step but it's possible anyway through PhoneGap for instance.

Further step would be using JavaScript programming through a platform like Appcelerator Titanium. They have developed a bridge between JavaScript and both Obj-C (iOS: iPhone/iPad) and Java (Android). So the good thing, is once you compile the app, it's usable for both iPhone/iPad and Android phones/tablets. Titanium includes emulators for all those platforms. In addition, it allows to package even for MacOS X (Apple computers) but you have to pay something for Apple, again.

Unless you already know and master Java, in that case go directly with Eclipse IDE and hard code.





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